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Moadra Guides: Controls, Achievements & Steam Deck

Moadra Controls & Keybindings — PC and Gamepad

Moadra keyboard, mouse, and controller bindings from Steam news and demo patches, with verification status. Rebind added pre-launch; DualSense supported.

10/23/2026 Last updated: 10/23/2026 6 min read

Moadra uses keyboard and mouse free-aim on PC and full gamepad support on Steam. Verified on 2026-10-23 from Gloomsoft Steam news (demo patches 1.0.1, 1.1.0, and the 2026-10-21 demo update) plus Steam store controller_support: full.

Moadra fires a green energy beam from a cable-strung metal walkway with a small floating orb nearby and bottom HUD showing Tab and Q prompts Official Steam store screenshot © Gloomsoft.

What controls are confirmed without playing?

These behaviors are official in store copy or patch notes, independent of individual keys:

Feature Official behavior Source Status
Movement toolkit Roll, dodge, jump, wall jump, sprint Steam detailed description Confirmed (store copy)
Shooting Mouse free-aim on PC Steam reviews / store marketing Confirmed (store + reviews)
Lock-on Target lock for enemies; demo patches refined selection Demo 1.0.1 / 1.1.0 news Likely in retail; default key unclear
Scanner Scanner bot / X-ray vision Steam detailed description Confirmed (store copy)
Gamepad Full controller support; DualShock / DualSense USB Steam app categories Confirmed (store categories)
Rebinding Player can rebind controls Steam news 2026-10-21 Confirmed (official news)
Crouch (gamepad) Hold left stick or D-pad down Demo 1.1.0 news Retail — verify feel in settings
Free-aim (gamepad) Hold LT/L2 while standing; shows reticle Demo 1.1.0 news Retail — verify on your pad
Map Store screenshots show Tab near map icon Official screenshots Retail — key likely; rebindable

For how scanning interacts with exploration, see scanner bot and hidden paths. For ability names tied to Q/E slots in third-party notes, see abilities and upgrades.

Default keyboard and mouse bindings

The table below merges third-party demo documentation (gamehowto.com) with official screenshot prompts. We did not exhaustively re-map every action in the 2026-10-22 retail exe—status explains confidence.

Action Default binding Verification status
Move W A S D Demo-era list — verify in retail
Jump Space Demo-era list — verify in retail
Fire / aim (mouse) Left mouse button (aim with mouse) Demo-era list + store free-aim — verify in retail
Ability slot cycle / use Q / E (HUD shows E on central ability) Demo-era list + screenshots — verify in retail
Interact / use / chamber E (overlaps ability prompt in UI) Demo-era list — verify in retail
Scanner F Demo-era list — verify in retail
Pause / menu Esc Demo-era list — verify in retail
Map Tab (icon prompt in screenshots) Official screenshots — likely retail
Lock-on Not published in official patch text Unknown default key
Roll / dodge / sprint Not in official published key chart Check in-game Settings → Controls

Gamepad bindings (documented partial set)

Official patch notes and store metadata do not give a complete Xbox/PlayStation chart. Documented items:

Action Documented binding Verification status
Free-aim while standing LT (Xbox) / L2 (PlayStation) Demo 1.1.0 patch notes — verify in retail
Crouch Hold left analog stick down or hold D-pad down Demo 1.1.0 patch notes — verify in retail
Lock-on Targets nearest reticle enemy or moving target Demo 1.1.0 behavior — button not listed in patch text
Move / aim / fire Standard Metroidvania layout (sticks + triggers) Steam “full controller” — defaults not published
Menu / map Tab appears on KB prompts; gamepad map button not in patch notes Unknown

Steam Deck ships with a default verified configuration (Steam Deck Verified test 2026-10-14, build 25389913, per Valve’s Deck compatibility listing and Gloomsoft’s 2026-10-21 announcement). Expect Deck layouts to mirror Xbox-style prompts unless you remap in Steam Input.

Underwater scene with two spiky creatures, a circular free-aim reticle, a small floating orb, and a HUD with ability slots and a Protoplasm counter Official Steam store screenshot © Gloomsoft.

Aim modes: free-aim, lock-on, and crouch

PC: Steam player reviews and press previews describe Metroid Dread–style agility with mouse free-aim plus a lock-on helper. Demo 1.0.1 specifically mentions improved lock-on selection feedback.

Gamepad (demo 1.1.0 official bullets):

  • Hold LT/L2 to enter standing free-aim with a visible reticle.
  • Lock-on attaches to enemies and moving targets, choosing the target closest to your reticle—not static scenery.
  • Crouch requires holding stick or D-pad down rather than a tap toggle in that patch.

We do not document right-stick gun aiming—a Steam thread requested it with no developer reply visible as of 2026-10-23.

Map and menu mouse controls

Official screenshot ss-09 shows on-map hints for mouse users:

  • Left click + drag: pan the map
  • Right click: reset view
  • Scroll wheel: zoom in/out

Region name Undermoors and objective text appear in that UI—these are gameplay spoilers only insofar as Steam already published the screenshot.

Icy cavern platform with HUD E prompt on central ability, Tab map hint, and Protoplasm counter at 6121 Official Steam store screenshot © Gloomsoft.

Steam Input, Deck, and console ports

  • Steam PC build is Windows-only on the store page; this controls guide applies to that SKU.
  • PS5 / Xbox Series X|S / Switch versions launched the same calendar date per Gloomsoft Bluesky, but we lack verified per-platform control diagrams. Do not assume PC defaults match DualSense face buttons without in-game verification.
  • See system requirements and Steam Deck for Verified status—not control remapping.

New player context

If you are learning movement alongside binds, read the beginner guide for Protoplasm, chambers, and scanner use. Boss achievements are listed in the achievements guide—controls alone will not explain fight pacing.

Sources

FAQ

Can you remap controls in Moadra?
Yes. Gloomsoft’s Steam news on 2026-10-21 lists “Rebind controls” in the pre-launch demo update alongside localization and a scan logbook. We have not screenshot every remappable action in retail, but rebinding is an official feature—not a mod.
Does Moadra support PlayStation controllers on PC?
Steam lists Full controller support with DualShock and DualSense over USB in the app categories. A Steam discussion thread reported DualSense issues before launch; Gloomsoft replied that the demo update afterward fully supports DualSense. Verify with your firmware if a pad is not detected.
How does lock-on aiming work?
Demo patch 1.0.1 (2025-02-21) improved target lock selection audiovisually. Demo 1.1.0 (2025-04-28) states lock-on applies to enemies and moving targets, picking the enemy nearest your reticle, while LT/L2 enables standing free-aim with a visible reticle. Gloomsoft’s published patch notes do not list a default lock-on key for keyboard.
How do you crouch on controller?
Demo patch 1.1.0 changed crouch to require holding the left analog stick or D-pad downward—no toggle note in that patch summary. Treat as hold-to-crouch unless a retail patch note says otherwise.
What does LT or L2 do on a gamepad?
Per demo 1.1.0 official patch notes, holding LT (Xbox) or L2 (PlayStation layout) while standing enables free-aim with a crosshair; you are not locked onto a target during that mode. This matches Steam marketing about free-aim plus lock-on combat.
Where are the default PC keys documented officially?
Gloomsoft Steam news and store pages describe actions (roll, scan, metamorphose) but do not publish a full retail key chart in those posts. A third-party demo controls list (gamehowto.com, October 2026) lists WASD, Space, mouse buttons, Q/E, E, F, and Esc—this page marks each binding unconfirmed in retail until you check Settings → Controls.

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